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Rush Pop

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Devlog

  • Rush Pop Update 3: Cleaner Gameplay, Better Objects, Sound, and Runner Polish
    May 02, 2026 by RushPop#RUSHPOP, #arcade, #runner, #endless-runner, #casual, #mobile-friendly, #web, #html5, #godot, #2d, #high-score
    Rush Pop Update 3 is live! This update moves Rush Pop into a clearer arcade direction. The game now feels cleaner, more readable, and more playable compared to the earlier prototype versions. What cha... Continue reading
  • Rush Pop v1.1 release
    April 23, 2026 by RushPop#arcade, #endless, #arcade endless casual high-score dodge colorful prototype portrait quick-play power-ups
    Rush Pop v1.1 is live 🎮✨ I updated the game with smoother movement, better feedback, improved balance, and sound effects. I’m still improving it, so feedback is welcome... Continue reading
  • Rush Pop New Release
    April 20, 2026 by RushPop#arcade, #endless, #casual, #high-score, #dodge, #colorful, #prototype, #portrait, #quick-play, #power-ups
    I just released my first small browser game: Rush Pop. It’s a colorful arcade dodge game where you collect stars, use power-ups, and try to beat your best score. It’s a quick prototype and I’d l... Continue reading
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Updated 6 days ago